Patch 2.3 Paladin Notes
Im still not going ret
- Blessing of Light: Lower ranks of Flash of Light and Holy Light are now properly penalized when used with this Blessing.
- Cleanse and Purify range increased to 40 yards.
- Crusader Strike (Retribution) cooldown reduced from 10 to 6 seconds.
- Divine Favor: When this ability is cast immediately after a critical heal, it will no longer be removed incorrectly.
- Exorcism mana cost reduced.
- Fanaticism (Retribution) now also reduces threat caused by all actions by 6/12/18/24/30%.
- Hammer of Wrath mana cost reduced.
- Holy Wrath mana cost reduced.
- Improved Seal of the Crusader (Retribution) benefits folded into the base spell. This talent now gives the benefits of the Sanctified Crusader talent instead.
- Judgement of Light: The combat log will now show the health gained from rank 5 of this ability as Judgement of Light instead of Seal of Light.
- Judgement of Wisdom: It is no longer possible for the mana energize effect to trigger off of reapplication of the Judgement of Wisdom.
- Paladin seals no longer have a low chance to be dispelled if you have 3 points in Sanctified Seals.
- Precision (Protection) now increases spell hit chance as well.
- Pursuit of Justice (Retribution) is now 3 ranks and increases movement speed by 5/10/15% and also reduces the chance you’ll be hit by spells by 1/2/3%.
- Righteous Defense: The chance for this ability to land successfully on its targets is now increased by hit rating.
- Sanctified Crusader (Retribution) renamed Sanctified Seals, which now increases your chance to critically hit with all spells and melee attacks by 1/2/3% and reduces the chance your Seals will be dispelled by 33/66/100%.
- Seal of Vengeance: The bonus damage this ability dealt when the debuff is fully stacked on the target was incorrectly too low. It is now increased.
- Spiritual Attunement: This ability will now gain mana properly from Vampiric Embrace heals.
- Vengeance (Retribution) duration increased from 15 to 30 seconds.
- Vindication (Retribution) frequency and duration increased and now reduces all attributes by 5/10/15%, not just Strength and Agility.
- Weapon Expertise (Protection) renamed Combat Expertise, now increases expertise by 1/2/3/4/5 and total Stamina by 2/4/6/8/10%.

Stupid ret